Tail 'Gator (GB)

€34.99

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Production Status

Manufacturing Complete

Additional Production Notes:

This means standalone items have been shipped. If your item is still pending shipment it is because you have another item tied to your order that is not yet complete and will be shipped out together.
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Once again a peaceful kingdom, this time named Moberry, was assaulted by an evil entity. The player, taking control over the alligator Charly, has the task to defeat the dragon warlord Basso Gila. To do so, five areas (with three or four levels each) have to be conquered. Those levels can be tackled in any order and - for the first three areas - are either land, air, cave, or underwater levels.


Product Details

Tail 'Gator on physical cartridge for Game Boy and Game Boy compatible consoles.# of Players: 1 Player

Supported Languages: English

PLEASE NOTE: There is no purchase limit on this item. This item is currently in manufacturing and artwork is subject to change. Products are typically not expected to ship until 4-6 months after the preorder window closes. Future production updates will be visible on the product page and your account page. All orders are considered final and can not be canceled.


More information

Once again a peaceful kingdom, this time named Moberry, was assaulted by an evil entity. The player, taking control over the alligator Charly, has the task to defeat the dragon warlord Basso Gila. To do so, five areas (with three or four levels each) have to be conquered. Those levels can be tackled in any order and - for the first three areas - are either land, air, cave, or underwater levels.

Of course, there are also a number of enemies which try to harm Charly: every contact with them or environmental obstacles makes a heart from the health bar disappear. Charly can defeat himself by hitting enemies with his tail (the range depending on the power meter). The goal of each level is not only to reach the exit and defeat the occasional boss but also to open all treasure chests on the way. Those contain random power-ups, e.g. health refreshments, bonus points, power, or a bomb that kills everything on screen. The last chest in a level contains the key which is needed to open the exit.